using System;using System.Collections.Generic;using System.Linq;using System.Text;using System.Runtime.InteropServices;
namespace FA120{ public class WavFilePlayer {
[DllImport("winmm")] public static extern bool PlaySound(string szSound, IntPtr hMod, PlaySoundFlags flags);
[Flags] public enum PlaySoundFlags : int { SND_SYNC = 0x0000, /* play synchronously (default) */ //同步 SND_ASYNC = 0x0001, /* play asynchronously */ //异步 SND_NODEFAULT = 0x0002, /* silence (!default) if sound not found */ SND_MEMORY = 0x0004, /* pszSound points to a memory file */ SND_LOOP = 0x0008, /* loop the sound until next sndPlaySound */ SND_NOSTOP = 0x0010, /* don't stop any currently playing sound */ SND_NOWAIT = 0x00002000, /* don't wait if the driver is busy */ SND_ALIAS = 0x00010000, /* name is a registry alias */ SND_ALIAS_ID = 0x00110000, /* alias is a predefined ID */ SND_FILENAME = 0x00020000, /* name is file name */ SND_RESOURCE = 0x00040004 /* name is resource name or atom */ }
//----------------------------------------------------------------- public void Play(string wfname) { PlaySound(wfname, IntPtr.Zero, PlaySoundFlags.SND_SYNC); } //----------------------------------------------------------------- public void StopPlay() { PlaySound(null, IntPtr.Zero, PlaySoundFlags.SND_SYNC); } }}
转载于:https://www.cnblogs.com/nanshouyong326/archive/2009/10/21/1587463.html
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