(转) Kinect SDK Ogre Environment Setup

it2022-05-09  35

 

To set up the environment for Kinect and Ogre project in Visual Studio 2010, follow the following steps.Create Win32 Project1. In visual studio 2010, create an empty C++ Win32 project: File --> New --> Project.2. In the prompt window, select Visual C++ --> Win32 Project --> Enter a name and select a location for your project --> OK --> Next --> Select Windows application,check Empty project --> Finish.Setup Kinect Environment 1. Go to Properties --> In the Configuration dropdown box, select All Configurations.2. In the Properties window, click VC++ Directories --> Add the following line to Include Directories:$(KINECTSDK10_DIR)\inc3. Under VC++ Directories --> Add the following line to Library Directories:$(KINECTSDK10_DIR)\lib\x864. In the Properties window, click Linker --> Input --> Add the following lib file names toAdditional Dependencies:advapi32.libshell32.libole32.liboleaut32.libuuid.libodbc32.libodbccp32.libKinect10.libSetup Ogre EnvironmentTo set up Ogre environment, point your browser to the website below:http://www.ogre3d.org/tikiwiki/tiki-index.php?page=Setting+Up+An+Application+-+Visual+StudioPreprocessor SettingsIn the Properties window, click C/C++ --> Preprocessor --> Add the fowllowing toPreprocessor Definitions:WIN32_DEBUG_WINDOWSWIN32_LEAN_AND_MEANINC_OLE2 

(转):http://kinectogre3d.blogspot.com/2012/11/kinect-ogre-environment-setup.html

转载于:https://www.cnblogs.com/Akunwjy/archive/2012/12/26/2833720.html

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