solidity语言4

it2022-05-05  134

solidity语言4

引用类型(Reference Types)

memory 不支持持久保存 storage 保留为变量 复杂类型如arrays和structs,有附加信息,‘data location’,提示存储在'memory'或者'storage'。函数参数默认使用memory,本地变量默认使用storage. pragma solidity ^0.4.17; contract C { uint[] x; // 存储在storage function f(uint[] memoryArray) public { // memoryArray存储在memory x = memoryArray; // 复制memoryArray到storage var y = x; // y 存储在storage y[7]; // 返回第8字符 y.length = 2; // 通过y修改x delete x; // 清除数组,同时修改y g(x); // 调用g,处理到x的引用 h(x); // 调用h,建立依赖,临时复制到memory } function g(uint[] storage storageArray) internal {} function h(uint[] memoryArray) public {} }

数组

固定长度数组 T[k] 非固定长度数组 T[] 访问方法 x[2][1] bytes 和 string是特殊数组,string等同于bytes,但不不允许使用成员属性length和使用索引访问。 成员属性 length push

在内存中建立数组

使用new关键字在内存中建立可变长度数组,相对于stroge中的数组,它不能使用length改变长度 pragma solidity ^0.4.16; contract C { function f(uint len) public pure { uint[] memory a = new uint[] (7); bytes memory b = new bytes (len); // a.length == 7, b.length == len a[6] = 8; } }

数组常量

数组常量只能通过表达式声明,不能批派到变量 pragma solidity ^0.4.16; contract C { function f() public pure { g([uint(1), 2, 3]); } function g(uint[3] _data) public pure { // ... } } 以下是错误的 pragma solidity ^0.4.0; contract C { function f() public { // The next line creates a type error because uint[3] memory cannot be converted to uint[] memory. uint[] x = [uint(1), 3, 4]; } }

完整例子

pragma solidity ^0.4.16; contract ArrayContract { uint[2**20] m_aLotOfIntegers; // Note that the following is not a pair of dynamic arrays but a // dynamic array of pairs (i.e. of fixed size arrays of length two). bool[2][] m_pairsOfFlags; // newPairs is stored in memory - the default for function arguments 2function setAllFlagPairs(bool[2][] newPairs) public { // assignment to a storage array replaces the complete array m_pairsOfFlags = newPairs; } function setFlagPair(uint index, bool flagA, bool flagB) public { // access to a non-existing index will throw an exception m_pairsOfFlags[index][0] = flagA; m_pairsOfFlags[index][1] = flagB; } function changeFlagArraySize(uint newSize) public { // if the new size is smaller, removed array elements will be cleared m_pairsOfFlags.length = newSize; } function clear() public { // these clear the arrays completely delete m_pairsOfFlags; delete m_aLotOfIntegers; // identical effect here m_pairsOfFlags.length = 0; } bytes m_byteData; function byteArrays(bytes data) public { // byte arrays ("bytes") are different as they are stored without padding, // but can be treated identical to "uint8[]" m_byteData = data; m_byteData.length += 7; m_byteData[3] = byte(8); delete m_byteData[2]; } function addFlag(bool[2] flag) public returns (uint) { return m_pairsOfFlags.push(flag); } function createMemoryArray(uint size) public pure returns (bytes) { // Dynamic memory arrays are created using `new`: uint[2][] memory arrayOfPairs = new uint[2][](size); // Create a dynamic byte array: bytes memory b = new bytes(200); for (uint i = 0; i < b.length; i++) b[i] = byte(i); return b; } } posted on 2018-02-27 17:01 北京涛子 阅读( ...) 评论( ...) 编辑 收藏

转载于:https://www.cnblogs.com/liujitao79/p/8479824.html


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