unity3d 怎样获得当前鼠标点击的对象
最佳答案
var ray = Camera.main.ScreenPointToRay (Input.mousePosition);var hit : RaycastHit;if (Physics.Raycast (ray, hit, 100)) { var target: GameObject = hit.collider.gameObject//获得点击的物体 if(Input.getMouseButtonDown("0")) { target.transform.position = (Input.mousePosition); }}先获取鼠标坐标然后再发射射线检测
转载于:https://www.cnblogs.com/w-wfy/p/7805562.html