洗牌功能
// 打乱卡牌的顺序 for (int i = 0; i < card.length; i++) { Random random = new Random(); Card cardtmp = card[i]; listCard.remove(cardtmp); // index为0至103之间的整数 int index = random.nextInt(listCard.size()); listCard.add(index, cardtmp);
}
发牌功能
//初始发的四张牌 public void giveCard(){ System.out.println(); if(this instanceof Player){ System.out.println("发牌给玩家:"+ character.getName()); } else if(this instanceof PlayerAI){ System.out.println("发牌给对手:"+ character.getName()); } for(int i = 0; i < 4; i++){ Card card = Initial.listCard.get(0); handCard.add(card); Initial.listCard.remove(0); } }
摸牌功能
public void fetchCard(int num){ System.out.println(); System.out.print("玩家摸"+num+"张牌后,"); for (int i = 0; i < num; i++) { Card card = Initial.listCard.get(0); handCard.add(card); Initial.listCard.remove(0); } }
展示手牌
//显示手牌信息 public void showHandCard(){ Iterator<Card> it = handCard.iterator(); System.out.println("手牌信息为:"); int count = 1; while(it.hasNext()){ Card card = it.next(); System.out.print(count+"."+card.getColor()+card.getNum()+"["+card.getKey()+"] "); System.out.print("\t"); count++; } System.out.println(); }
转载于:https://www.cnblogs.com/Tangxiaolin/p/9141811.html