Itween 旋转一个物体

it2022-05-05  120


 



using System.Collections; using System.Collections.Generic; using UnityEngine; public class test : MonoBehaviour { // Use this for initialization void Start () { } // Update is called once per frame void Update () { if (Input.GetMouseButtonDown(0)) //左键点击 { iTween.RotateTo(gameObject, new Vector3(0, 0, 45), 2); //该脚本所依附的物体,在局部坐标系小绕Z轴转45 } } }

 

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