Postprocessing Depth Of Field and Real Motion Blur
About this, can refer to Potmesil and Chakravarty [POTM82] elvish ray renders: Focus on the front Focus on the back Motion Blur using Distributed Raytracing: Faster Motion: motion blur in geometry scene, this takes 22 sec to render, 20 times slower than the same scene without motion:
motion with shadows
posted on
2007-11-08 16:35
Len3d 阅读(
...) 评论(
)
编辑
收藏
转载于:https://www.cnblogs.com/len3d/archive/2007/11/08/953524.html
相关资源:Tips_and_Tricks_with_DirectX_9.pdf