Postprocessing Depth Of Field and Real Motion Blur

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Postprocessing Depth Of Field and Real Motion Blur

About this, can refer to Potmesil and Chakravarty [POTM82] elvish ray renders: Focus on the front Focus on the back Motion Blur using Distributed Raytracing: Faster Motion: motion blur in geometry scene, this takes 22 sec to render, 20 times slower than the same scene without motion:

motion with shadows

posted on 2007-11-08 16:35 Len3d 阅读( ...) 评论( ...) 编辑 收藏

转载于:https://www.cnblogs.com/len3d/archive/2007/11/08/953524.html

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